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// -*- mode: js; js-indent-level: 4; indent-tabs-mode: nil -*-

const GLib = imports.gi.GLib;
const Meta = imports.gi.Meta;
const Shell = imports.gi.Shell;

const Main = imports.ui.main;
const Signals = imports.signals;

const Me = imports.misc.extensionUtils.getCurrentExtension();
const Docking = Me.imports.docking;
const Utils = Me.imports.utils;

// A good compromise between reactivity and efficiency; to be tuned.
const INTELLIHIDE_CHECK_INTERVAL = 100;

const OverlapStatus = {
    UNDEFINED: -1,
    FALSE: 0,
    TRUE: 1
};

const IntellihideMode = {
    ALL_WINDOWS: 0,
    FOCUS_APPLICATION_WINDOWS: 1,
    MAXIMIZED_WINDOWS : 2
};

// List of windows type taken into account. Order is important (keep the original
// enum order).
const handledWindowTypes = [
    Meta.WindowType.NORMAL,
    Meta.WindowType.DOCK,
    Meta.WindowType.DIALOG,
    Meta.WindowType.MODAL_DIALOG,
    Meta.WindowType.TOOLBAR,
    Meta.WindowType.MENU,
    Meta.WindowType.UTILITY,
    Meta.WindowType.SPLASHSCREEN
];

/**
 * A rough and ugly implementation of the intellihide behaviour.
 * Intallihide object: emit 'status-changed' signal when the overlap of windows
 * with the provided targetBoxClutter.ActorBox changes;
 */
var Intellihide = class DashToDock_Intellihide {

    constructor(monitorIndex) {
        // Load settings
        this._monitorIndex = monitorIndex;

        this._signalsHandler = new Utils.GlobalSignalsHandler();
        this._tracker = Shell.WindowTracker.get_default();
        this._focusApp = null; // The application whose window is focused.
        this._topApp = null; // The application whose window is on top on the monitor with the dock.

        this._isEnabled = false;
        this.status = OverlapStatus.UNDEFINED;
        this._targetBox = null;

        this._checkOverlapTimeoutContinue = false;
        this._checkOverlapTimeoutId = 0;

        this._trackedWindows = new Map();

        // Connect global signals
        this._signalsHandler.add([
            // Add signals on windows created from now on
            global.display,
            'window-created',
            this._windowCreated.bind(this)
        ], [
            // triggered for instance when the window list order changes,
            // included when the workspace is switched
            global.display,
            'restacked',
            this._checkOverlap.bind(this)
        ], [
            // when windows are alwasy on top, the focus window can change
            // without the windows being restacked. Thus monitor window focus change.
            this._tracker,
            'notify::focus-app',
            this._checkOverlap.bind(this)
        ], [
            // update wne monitor changes, for instance in multimonitor when monitor are attached
            Meta.MonitorManager.get(),
            'monitors-changed',
            this._checkOverlap.bind(this)
        ]);
    }

    destroy() {
        // Disconnect global signals
        this._signalsHandler.destroy();

        // Remove  residual windows signals
        this.disable();
    }

    enable() {
        this._isEnabled = true;
        this._status = OverlapStatus.UNDEFINED;
        global.get_window_actors().forEach(function(wa) {
            this._addWindowSignals(wa);
        }, this);
        this._doCheckOverlap();
    }

    disable() {
        this._isEnabled = false;

        for (let wa of this._trackedWindows.keys()) {
            this._removeWindowSignals(wa);
        }
        this._trackedWindows.clear();

        if (this._checkOverlapTimeoutId > 0) {
            GLib.source_remove(this._checkOverlapTimeoutId);
            this._checkOverlapTimeoutId = 0;
        }
    }

    _windowCreated(display, metaWindow) {
        this._addWindowSignals(metaWindow.get_compositor_private());
    }

    _addWindowSignals(wa) {
        if (!this._handledWindow(wa))
            return;
        let signalId = wa.connect('allocation-changed', this._checkOverlap.bind(this));
        this._trackedWindows.set(wa, signalId);
        wa.connect('destroy', this._removeWindowSignals.bind(this));
    }

    _removeWindowSignals(wa) {
        if (this._trackedWindows.get(wa)) {
           wa.disconnect(this._trackedWindows.get(wa));
           this._trackedWindows.delete(wa);
        }

    }

    updateTargetBox(box) {
        this._targetBox = box;
        this._checkOverlap();
    }

    forceUpdate() {
        this._status = OverlapStatus.UNDEFINED;
        this._doCheckOverlap();
    }

    getOverlapStatus() {
        return (this._status == OverlapStatus.TRUE);
    }

    _checkOverlap() {
        if (!this._isEnabled || (this._targetBox == null))
            return;

        /* Limit the number of calls to the doCheckOverlap function */
        if (this._checkOverlapTimeoutId) {
            this._checkOverlapTimeoutContinue = true;
            return
        }

        this._doCheckOverlap();

        this._checkOverlapTimeoutId = GLib.timeout_add(
            GLib.PRIORITY_DEFAULT, INTELLIHIDE_CHECK_INTERVAL, () => {
            this._doCheckOverlap();
            if (this._checkOverlapTimeoutContinue) {
                this._checkOverlapTimeoutContinue = false;
                return GLib.SOURCE_CONTINUE;
            } else {
                this._checkOverlapTimeoutId = 0;
                return GLib.SOURCE_REMOVE;
            }
        });
    }

    _doCheckOverlap() {

        if (!this._isEnabled || (this._targetBox == null))
            return;

        let overlaps = OverlapStatus.FALSE;
        let windows = global.get_window_actors();

        if (windows.length > 0) {
            /*
             * Get the top window on the monitor where the dock is placed.
             * The idea is that we dont want to overlap with the windows of the topmost application,
             * event is it's not the focused app -- for instance because in multimonitor the user
             * select a window in the secondary monitor.
             */

            let topWindow = null;
            for (let i = windows.length - 1; i >= 0; i--) {
                let meta_win = windows[i].get_meta_window();
                if (this._handledWindow(windows[i]) && (meta_win.get_monitor() == this._monitorIndex)) {
                    topWindow = meta_win;
                    break;
                }
            }

            if (topWindow !== null) {
                this._topApp = this._tracker.get_window_app(topWindow);
                // If there isn't a focused app, use that of the window on top
                this._focusApp = this._tracker.focus_app || this._topApp

                windows = windows.filter(this._intellihideFilterInteresting, this);

                for (let i = 0;  i < windows.length; i++) {
                    let win = windows[i].get_meta_window();

                    if (win) {
                        let rect = win.get_frame_rect();

                        let test = (rect.x < this._targetBox.x2) &&
                                   (rect.x + rect.width > this._targetBox.x1) &&
                                   (rect.y < this._targetBox.y2) &&
                                   (rect.y + rect.height > this._targetBox.y1);

                        if (test) {
                            overlaps = OverlapStatus.TRUE;
                            break;
                        }
                    }
                }
            }
        }

        if (this._status !== overlaps) {
            this._status = overlaps;
            this.emit('status-changed', this._status);
        }

    }

    // Filter interesting windows to be considered for intellihide.
    // Consider all windows visible on the current workspace.
    // Optionally skip windows of other applications
    _intellihideFilterInteresting(wa) {
        let meta_win = wa.get_meta_window();
        if (!this._handledWindow(wa))
            return false;

        let currentWorkspace = global.workspace_manager.get_active_workspace_index();
        let wksp = meta_win.get_workspace();
        let wksp_index = wksp.index();

        // Depending on the intellihide mode, exclude non-relevent windows
        switch (Docking.DockManager.settings.get_enum('intellihide-mode')) {
            case IntellihideMode.ALL_WINDOWS:
                // Do nothing
                break;

            case IntellihideMode.FOCUS_APPLICATION_WINDOWS:
                // Skip windows of other apps
                if (this._focusApp) {
                    // The DropDownTerminal extension is not an application per se
                    // so we match its window by wm class instead
                    if (meta_win.get_wm_class() == 'DropDownTerminalWindow')
                        return true;

                    let currentApp = this._tracker.get_window_app(meta_win);
                    let focusWindow = global.display.get_focus_window()

                    // Consider half maximized windows side by side
                    // and windows which are alwayson top
                    if((currentApp != this._focusApp) && (currentApp != this._topApp)
                        && !((focusWindow && focusWindow.maximized_vertically && !focusWindow.maximized_horizontally)
                              && (meta_win.maximized_vertically && !meta_win.maximized_horizontally)
                              && meta_win.get_monitor() == focusWindow.get_monitor())
                        && !meta_win.is_above())
                        return false;
                }
                break;

            case IntellihideMode.MAXIMIZED_WINDOWS:
                // Skip unmaximized windows
                if (!meta_win.maximized_vertically && !meta_win.maximized_horizontally)
                    return false;
                break;
        }

        if ( wksp_index == currentWorkspace && meta_win.showing_on_its_workspace() )
            return true;
        else
            return false;

    }

    // Filter windows by type
    // inspired by Opacify@gnome-shell.localdomain.pl
    _handledWindow(wa) {
        let metaWindow = wa.get_meta_window();

        if (!metaWindow)
            return false;

        // The DropDownTerminal extension uses the POPUP_MENU window type hint
        // so we match its window by wm class instead
        if (metaWindow.get_wm_class() == 'DropDownTerminalWindow')
            return true;

        let wtype = metaWindow.get_window_type();
        for (let i = 0; i < handledWindowTypes.length; i++) {
            var hwtype = handledWindowTypes[i];
            if (hwtype == wtype)
                return true;
            else if (hwtype > wtype)
                return false;
        }
        return false;
    }
};

Signals.addSignalMethods(Intellihide.prototype);

Filemanager

Name Type Size Permission Actions
media Folder 0755
README.md File 1.39 KB 0644
Settings.ui File 181.9 KB 0644
appIconIndicators.js File 38.94 KB 0644
appIcons.js File 44.88 KB 0644
dash.js File 35.85 KB 0644
docking.js File 74.27 KB 0644
extension.js File 1.61 KB 0644
fileManager1API.js File 7.33 KB 0644
intellihide.js File 10.5 KB 0644
launcherAPI.js File 7.04 KB 0644
locations.js File 9.52 KB 0644
metadata.json File 480 B 0644
stylesheet.css File 5.33 KB 0644
theming.js File 20.62 KB 0644
ubuntu.css File 0 B 0644
utils.js File 7.68 KB 0644
windowPreview.js File 19.74 KB 0644
yaru.css File 0 B 0644